Thursday, 24 September 2015

Get This Issue!

If you are playing Dungeon Crawl Classics, and your campaign takes place anywhere near water, Crawl! Fanzine #11 is essential reading. If you are playing any OSR-type game, and want to add a naval element, this issue is probably useful.

Naval Warfare for Ocean Crawlers, by Bob Brinkman, is an extremely simple and fast system for conducting any naval battle, from the simplest to the most complex, using any level of technology. Mr. Brinkman's companion article, Nautical Might Deeds, makes it easy for the judge to move battles from ship scale to personal scale, as your PCs do their best to outshine the heroes of Appendix N fiction.

If Mr. Brinkman's work was the only thing in this issue, that would make it worth the price all by itself. And then some. But, of course, there is more.

Fantastic Forms of Sea Ship Propulsion and Their Congenital Complications, by Rev. Dak J. Ultimak, provides some unusual ways to make ships move around in your campaign world. These can be used wholesale to make all of your ships strange, or they can be sprinkled in to add a dash of weirdness to your world - roll 1d8! I did note a nod to Jack Vance, which I very much appreciated. Also, there is a new monster that can be used whether or not they are moving a ship around the sea.

The Deep Elders is something I wrote, which ties into The Portsmouth Mermaid (Purple Duck Games), but which can easily be used without the FT Series of modules. I am gratified to note that it reads better than I remembered from the submissions process, and it is accompanied by evocative art. Really, the art in this issue (by Mario T.) shines.

Life Aboard, by Sean Ellis, provides a simplified method for adjudicating trips by sea, which nonetheless allows for all of the complications one might expect. The judge can use his best discretion to determine what each event means if he has a map of the region, and thus allow the PCs to discover an uncharted island, an oceanic lair, or the like. Again, this stuff is extremely useful, both in terms of a working system for fast game play, and as an idea generator.

Rev Dak has managed to put together some really good material in Crawl! over the course of eleven issues. This issue is right up there with #2 (Loot! - including extra equipment, a list we use all the time) and #8 (Firearms!) as issues that will get a lot of table play if you have them. Not that any issue of Crawl! isn't great....but these three issues have an extremely high reuse value.

(Issues #3 and #5 - Magic! and Monsters! respectively - may also have a high reuse value, depending upon your table. Magic! includes a really useful idea for using OSR-rules spells in DCC without conversion, so that you can run something like Barrowmaze without rewriting every odd necromancer or cleric of Nergal the PCs might encounter. Monsters! contains an easy reference for creating level-appropriate DCC creatures, if you want extra help with conversions or statting out your own fell creations.)

You can pick up issues of Crawl! here.



Tuesday, 22 September 2015

Blackscreen Error

Not posted from my own computer.

My writing computer is a Toshiba laptop, which has developed a boot error. All I can get is a black screen and a white arrow. Regular backups mean all is not lost, but I need to resolve issues so that I can get back to work.

My understanding is that this is likely to be a BIOS error. I have tried several methods for clearing it suggested on the Internet, but if any of you are computer gurus who have an idea how I can proceed, I would be happy for the advice.

Thursday, 17 September 2015

How It Gets Done: A Guide to Productivity

Noah Stevens writes:

What's your standard work flow for an idea, from conception to out-the-door? For a while it seemed like your output was pretty prodigious - it may still be but I amn't paying attention like I usually do.

It seemed to me I was thinking "How does he keep up this pace?"

It really depends upon the product. The fact is that I have more things languishing in the black hole of “On Hold For Now” than I care to admit. It takes more than a good idea to make a worthwhile product; it takes a sort of “idea-plus-vision”. What I mean is that the idea itself is a kernel around which a vision takes form, and that vision must be sufficiently different from the original idea to make the whole stand out. I find that if something doesn’t stand out, it is very hard to write about.

For example, Mermaids from Yuggoth, in the Mystic Bull product In the Prison of the Squid Sorcerer, started with an illustration of the titular creature and nothing else. That is the base idea – here is this aquatic-looking creature…it sort of looks like it is levitating on land. The vision that made it work was not only adding the Lovecraftian Yuggoth elements, but adding a temporal element both to the main “story arc” of the situation, and to how the situation played out in game. Until I had that, it was just this thing floating around in my head, looking for a place to go.

Another example: Prince Charming, Reanimator started with a pretty simple idea: What if you mixed fairy tales and Appendix N stories? The title of the series, Faerie Tales from Unlit Shores actually predated any specific adventure idea. The specific idea of casting Prince Charming as Lovecraft’s Herbert West gave me enough of a grip on the idea to get writing.

With Bone Hoard of the Dancing Horror I was given a map, and asked to populate it. The way the cartographer drew the chasms on the map made me speculate about what was filling them. It was the idea of the creature that could remove bones, though, that allowed me to see the adventure as a whole – for one thing, any other monsters encountered there could not have bones. That’s why monsters are either possess exoskeletons, are constructs, or already have their skeletons removed. Similarly, the seed for Stars in the Darkness was based on the way the chasms were drawn on the maps, but I needed the larger vision of the devolved elvish star-herders to see where the adventure should go.

My actual writing tends to be in fits and starts. I’ll keep a notepad, and keep ideas in my head, until they have gelled into a vision where I can “see” the overall structure of an adventure. I may have to make up details as I go, but those details fit into a vision that I already know. Some adventures take a number of sessions to finish…generally because I find myself dissatisfied with the overall vision I have, and I have to search for a new element to add to the mix. Others are written in a single sitting (The Arwich Grinder, for instance, was written in a single go, and is probably the darkest thing I have ever written).

I write quickly when I am writing, but (and I imagine most writers are similar), I have periods where I find it difficult, and these come without warning. Sometimes they are based on external pressures, or disappointments. The last two years have been relatively low-productivity for me. There are a lot of factors involved, including family tragedy, child behavioral issues, and relationship tensions, but where I started to slow down was when The Tribe of Ogg and the Gift of Suss (now a freebie from Mystic Bull) was not approved by Goodman Games.

That may sound stupid. In reality, I started to second guess whether or not the time invested in any of the things I was writing was going to pan out, or turn out to be wasted. Please note that I do not blame Goodman Games for the decision, but I had a hard time letting it go. I hope that seeing it out in the wild, even without an official stamp of approval, will do a great deal towards increasing my output. So far, so good.

From start to finish, my process looks something like this:

  • An idea is proposed, either by someone else or it pops into my head from the ether.
  • I start to think about this idea. I might adjust my reading list to generate more thoughts about this idea. For instance, when working on The Weird Worm-Ways of Saturn, I read a lot of Clark Ashton Smith. This may, or may not, be apparent to the reader.
  • I am probably working on several other things while the new idea germinates.
  • Eventually, I gain some form of overarching vision that can guide me in creating details.
  • I sit down and write. And write. And write. Basically, I write until I run out of creative juice, my partner demands that I stop, or I need to spend time with my kids. I have found that home environment – how you interact with your partner and/or your children – is as rejuvenating as anything else could possibly be, as far as creativity goes. Getting out into the woods is also good.
  • At some point, the writing is done. My partner is not a gamer, but she reads a lot of what I write, and may offer suggestions, which I may or may not agree with. Usually I do agree. Some of the work that I like best, however, is not the work she likes best.
  • I do whatever revisions I am going to. Honestly, I don’t do much revising. Most of the stuff you have read that I have written is first draft plus the publisher’s editor. Comparing final text to submitted text, most publishers haven’t seen much need for tons of editing.
  • By this time, hopefully, some other idea(s) have flourished into full-blown visions, and I get writing again.


The banes of writing? Computer chess and spider solitaire. Facebook. Self-doubt.

Every review (good or bad) and every playtest report helps with self-doubt. But, yes, as confidently as I project myself on the InterWebs, I am prey to wondering whether or not the last thing submitted to the Great Void is good or shite. That’s one of the reasons why I am so vocally supportive of others’ efforts. Writing is a lonely gig, and feedback is essential.

Also, I really hate letting people down. There are people who have asked me to do projects with/for them, who are still waiting for output, and I feel the weight of it. I really do. Sometimes that’s a help in getting things done, and sometimes it seems to make things harder. Six of one, half dozen of the other. You know who you are. I am sorry. I will get to it.

That’s about it. I’ll be happy to field questions raised in the Comments, below.

Hopefully, this autumn and 2016 will be more productive.

Monday, 14 September 2015

Dungeon Crawl Classics Product List

There are a lot of publishers creating an amazing amount of excellent products for the Dungeon Crawl Classics RPG. If, like me, you find a great desire to collect all of this excellent content, I am including a checklist below. Please let me know if I missed anything, or if you have any updates.

I will try to keep this list as current as possible.

I have also begun the process of linking entries to the DCC Trove of Treasures. As the Trove continues to be filled in, you can use the links to obtain basic information about a product.


Last Updated 11 October 2021




2 Old Guys Games

Let's Be Bad Guys: Pirates!
The Lost Halls of Scarnascis
Rules of Engagement - DCC Quick Naval Combat Rules
Sinking the Stercorarius: The Expansion Pack
Sinking the Stercorarius: The Salty Funnel
The Village of Death
Ziggurat of the Mega-Maiden

3T RPG Publishing

Escape From Station 17

Abiology Games


Ghostlike Crime #01

Adventure On

The Headless Haunting of Berengar Manor

Aleph Null Publishing

Black Sun Deathcrawl

Apollyon Press

Phantasmagoria #1
Phantasmagoria #2
Phastasmagoria #3: Mangrels Ate My Servants!!
Phantasmagoria Character Sheet

Astellan Press

The Fell Folk of the Moors

Author X

Trumphammer 2K

Back to the Dungeon

The Meat Grinder
The Meat Grinder Too
The Meat Grinder Three

Barrel Rider Games

Monk
Warrior Horde of the Einherjar

Black Arrow Press

Encumbrance Tracker for Dungeon Crawl Classics

Black Blade Publishing



DCC Adventure Index

Black Dog

The Jester

Blind Visionary Publishing

The Smoking Wyrm monograph volume 1, number 1.
Tales of the Smoking Wyrm #3
Tales of the Smoking Wyrm #4
The Protectorate of Jenulane
Rabid Dogs Zine #1
The Stennard Courier Vol. 1
The Tome of Debasement
Wide-Eyes Terror
The Precipice of Corruption

Bruno Prosaiko

Porsaiko's DCC RPG Sheet 1: 0-Level

Bygrinstow

Zero Level Character Micro-Sheets for DCC


Chapter 13 Press

A Faceless Enemy

Tales From the Fallen Empire

Tales From the Fallen Empire Judge's Screen

Cognition Pressworks

Critters, Creatures, & Denizens
Liber Arcanum
The Wizard's Cottage

Cross Planes Game Studio

Cyber Crawl Classics
Foe Folio

Cut to the Chase Games

BF1: Tower of Skulls
BF2: Crypt of Bones
TG0: Depths of the Croaking Grotto
TG1: Lost Temple of Ibholtheg
TG2: Tongues of the Screaming Toad
TG3: Shadow out of Sapphire Lake
WK0: Night of the Mad Kobold
WK1: Caves of the Kobold Queen
WK2: Curse of the Kobold Eye
WK3: Revenge of the Over-Kobold

Dark Platypus Studio

The Goats of Travail
Mutant Mayhem Minis Character Folio 1
The Rats of G.I.M.

Dead Cyclops Blog



Crypt of the Honored Dead
Cult of the Skin Demon
Nergal's Follower's Crypt
Prisoners of the Gelatinous Dome DCC Conversion
Soul of the Serpent King

Death Machine Press

Dungeon Lord #1
Dungeon Lord: The Cruel Issue
Dungeon Lord: The Wayne Con Issue
Level Drain #1: The Pillars of Pang

Deep Sheep

Kung Fu Classics Playtest Edition

Depths Unknown Publishing

Farmyard Fatalities

Discerning Dhole Productions

Crawl-thulhu Form-fillable Character Sheet
Crawl-thulhu Issue 1
Crawl-thulhu Issue 2

DIY RPG Productions

The Ghoul Prince
Hubris: A World of Visceral Adventure
Orcs! A High Octane Adventure

DougKovacs.com

Drain Chamber 2
The Hobonomicon #0
The Hobonomicon #1
The Hobonomicon #2
Inferno Road: Plague Edition

Dragon Peak Publishing

Merchants of the Multiverse

Dragons Hoard Publishing

Angels, Daemons, and Beings Between 
The Revelation of Mulmo
The Tomb of Curses

Dreaming Gynoid

Apocrypha Obscura: Transmissions from the Dreaming Gynoid
Book of Scarlet Abomination
Colony Black
Galaxy Black I
Galaxy Black II
Galaxy Black III
Galaxy Black IV
Galaxy Black V
Galaxy Black VI
Sub-ether #1
Sub-ether #2
Through the Walls of Mist and Thorn - Patrons of the Faery Chaos

Dungeon Meowster

Once Upon a Night in Thornwood


Epic Meanderings

Meandering Across the Radlands #1
Meanderings #1
Meanderings #2
Meanderings #2 Supplemental
Meanderings #3
Meanderings #4
Meanderings #5

Fat Goblin Games


Bride of the Darkened Rider

Fatbelly Press

Monster Mod Cards

Fireinthedust Productions

Wrath of the Frost Queen

Forrest Aguirre

Beyond the Silver Scream

Freak Flag Press

Secret Antiquities #1

FSH Professional Ltd.

Killian's Krawls: The Laboratory of Melifex the Mad
Killian's Krawls: The Treasure of Melifex the Mad
Killian's Krawls: Refugees of the Desolation

Gaming Honors

The Bane of the Ancients
The Exodus of Wolfbane
The Peasants' Fell Bargain

Get Haunted Industries

Ninja City

Gongfarmer's Local #282

The Gong Farmer’s Almanac Vol 1
The Gong Farmer’s Almanac Vol 2
The Gong Farmer’s Almanac Vol 3

The Gong Farmer’s Almanac Vol 4

The Gong Farmer’s Almanac Vol 5
The Gong Farmer's Almanac Vol 6
The Gong Farmer's Almanac 2015
The Gong Farmer's Almanac 2016 
The Gong Farmer's Almanac 2016 Vol 1
The Gong Farmer's Almanac 2016 Vol 2
The Gong Farmer's Almanac 2016 Vol 8
The Gong Farmer's Almanac 2017 Consolidated Edition
The Gong Farmer's Almanac 2017 Vol 1
The Gong Farmer's Almanac 2017 Vol 2
The Gong Farmer's Almanac 2017 Vol 8
The Gong Farmer's Almanac 2018 Consolidated Edition
The Gong Farmer's Almanac 2018 Vol 1
The Gong Farmer's Almanac 2018 Vol 2
The Gong Farmer's Almanac 2018 Vol 3
The Gong Farmer's Almanac 2018 Vol 4
The Gong Farmer's Almanac 2018 Vol 5
The Gong Farmer's Almanac 2018 Vol 6
The Gong Farmer's Almanac 2018 Vol 7
The Gong Farmer's Almanac 2019 Vol 1
The Gong Farmer's Almanac 2019 Vol 2
The Gong Farmer's Almanac 2019 Vol 3
The Gong Farmer's Almanac 2019 Vol 4
The Gong Farmer's Almanac 2019 Vol 5
The Gong Farmer's Almanac 2019 Vol 6
The Gong Farmer's Almanac 2019 Vol 7
The Gong Farmer's Almanac 2019 Vol 8
The Gong Farmer's Almanac 2019 Vol 9
The Gong Farmer's Almanac 2019 Vol 10
The Gong Farmer's Almanac 2019 Vol 11
The Gong Farmer's Almanac 2019 Vol 12
The Gong Farmer's Almanac 2019 Vol 13
The Gong Farmer's Almanac 2019 Vol 14
The Gong Farmer's Almanac 2019 Consolidated Edition Vol 1
The Gong Farmer's Almanac 2019 Consolidated Edition Vol 2
The Gong Farmer's Almanac 2020 Vol 1
The Gong Farmer's Almanac 2020 Vol 2
The Gong Farmer's Almanac 2020 Vol 3
The Gong Farmer's Almanac 2020 Vol 4
The Gong Farmer's Almanac 2020 Vol 5
The Gong Farmer's Almanac 2020 Vol 6
The Gong Farmer's Almanac 2020 Vol 7
The Gong Farmer's Almanac 2020 Vol 8
The Gong Farmer's Almanac 2020 Vol 9
The Gong Farmer's Almanac 2020 Vol 10
The Gong Farmer's Almanac 2020 Vol 11
The Gong Farmer's Almanac 2020 Vol 12
The Gong Farmer's Almanac 2020 Vol 13
The Gong Farmer's Almanac 2020 Vol 14
The Gong Farmer's Almanac 2020 Vol 15
The Gong Farmer's Almanac 2020 Vol 16
The Gong Farmer's Almanac 2020 Consolidated Edition

Goodman Games

50 Fantastic Functions For The D50
Blood for the Serpent King
DCC #66.5: Doom of the Savage Kings
DCC #67: Sailors on the Starless Sea
DCC #68: People of the Pit
DCC #69: The Emerald Enchanter
DCC #70: Jewels of the Carnifex
DCC #71: The 13th Skull
DCC #72: Beyond the Black Gate
DCC #73: Emirikol Was Framed!
DCC #74: Blades Against Death
DCC #75: The Sea Queen Escapes!
DCC #76: Colossus, Arise!
DCC #76.5: Well of the Worm
DCC #77: The Croaking Fane
DCC #77.5: The Tower Out of Time
DCC #78: Fate's Fell Hand
DCC #79: Frozen in Time
DCC #79.5: Tower of the Black Pearl
DCC #80: Intrigue at the Court of Chaos
DCC #80.5: Glipkerio's Gambit
DCC #81: The One Who Watches From Below
DCC #82: Bride of the Black Manse
DCC #82.5: Dragora's Dungeon
DCC #83: The Chained Coffin
DCC #83: The Chained Coffin Hardcover 2nd Printing
DCC #83.1: Tales of the Shudder Mountains
DCC #83.2: Death Among the Pines
DCC #84: Peril on the Purple Planet
DCC #84.1: The Rock Awakens
DCC #84.2: Synthetic Swordsmen of the Purple Planet
DCC #84.3: Sky Masters of the Purple Planet
DCC #85: The Making of the Ghost Ring
DCC #85.5: The Curse of the Kingspire
DCC #86: The Hole in the Sky
DCC #87: Against the Atomic Overlord
DCC #87.5: Grimtooth's Museum of Death
DCC #88: The 998th Conclave of Wizards
DCC #89: Chaos Rising
DCC #90: The Dread God Al-Khazadar
DCC #91: Journey to the Center of Aereth
DCC #91.1: The Lost City of Barako
DCC #91.2: Lairs of Lost Agharta 
DCC #92: Through the Dragonwall
DCC #92.5: Dread on Demon Crown Hill
DCC #93: Moon-Slaves of the Cannibal Kingdom
DCC #94: Neon Knights
DCC #95: Enter the Dagon
DCC #96: The Tower of Faces
DCC #97: The Queen of Elfland's Son
DCC #98: Imprisoned in the God-Skull
DCC #99: The Star Wound of Abaddon
DCC #100: The Music of the Spheres (is Chaos)
DCC & MCC Dice Sets
DCC 2019 Convention Module: The Inn at Five Points
DCC Day 2020 Adventure Pack
DCC Dying Earth #0: The Black Obelisk
DCC Dying Earth #1: The Laughing Idol of Lar-Shan
DCC Dying Earth #2: The Sorcerer's Tower of Sanguine Slant
DCC Dying Earth #3: Magnific Machinations at the Grand Exposition
DCC Dying Earth #4: Mind Weft of the Moonstone Palace
DCC Dying Earth #5: Penumbra of the Polar Ape
DCC Empire of the East
DCC Horror #3: Shadow Under Devil's Reef
DCC Horror #4: The Corpse That Love Built
DCC Horror #5: Creep, Skrag, Creep!
DCC Horror #6: The Web of All-Torment
DCC Judge’s Screen, Space Van Edition
DCC Lankhmar
DCC Lankhmar: Masks of Lankmar
DCC Lankhmar: Patrons of Lankhmar
DCC Lankhmar: Through Ningauble's Cave
DCC Lankhmar #1: Gang Lords of Lankhmar
DCC Lankhmar #2: The Fence’s Fortuitous Folly
DCC Lankhmar #3: Acting Up in Lankhmar
DCC Lankhmar #4: Violence for Votishal
DCC Lankhmar #5: Blasphemy & Larceny In Lankhmar
DCC Lankhmar #6: Cheating Death
DCC Lankhmar #7: A Dozen Lankhmar Locations
DCC Lankhmar #8: The Land of Eight Cities
DCC Lankhmar #9: Grave Matters
DCC Lankhmar #10: Unholy Nights in Lankhmar
DCC Lankhmar #11: Rats of Ilthmar
DCC Lankhmar: The Greatest Thieves in Lankhmar
DCC RPG Free RPG Day 2012
DCC RPG Free RPG Day 2016
DCC RPG Free RPG Day Adventure Starter
DCC RPG/Xcrawl Free RPG Day 2013
DCC RPG/Xcrawl Free RPG Day 2014
Dungeon Crawl Classics 2020 Convention Module: The Accursed Heart of the World-Ender
Dungeon Crawl Classics 2020 Holiday Module: The Doom that Came to Christmastown
Dungeon Crawl Classics Judges' Screen
Dungeon Crawl Classics Judge’s Screen, Thakulon the Undying Edition
Dungeon Crawl Classics RPG
Dungeon Crawl Classics RPG Quick Start Rules & Intro Adventure
Dungeon Crawl Classics RPG Quick Start Rules & Intro Adventure 2018
GM Gems Hardcover Second Printing
Goodman Games 2019 Yearbook Presents: DCC Riders on the Phlogiston
Goodman Games Gazette V1N1
Goodman Games Gazette V1N2
Goodman Games Gazette V1N3
Goodman Games Gazette V1N4
Goodman Games Gazette V1N5
Goodman Games Gazette V1N6
Goodman Games Gazette V1N7
Goodman Games Gazette V1N8
Goodman Games Gen Con 2013 Program Book
Goodman Games Gen Con 2014 Program Book
Goodman Games Gen Con 2015 Program Book
Goodman Games Gen Con 2016 Program Book
Goodman Games Gen Con 2017 Program Book
Goodman Games Gen Con 2018 Program Book: The Black Heart of Thakulon the Undying
Goodman Games Yearbook #8: The Year That Shall Not be Named
Tales From the Magician's Skull No. 6
Xcrawl: Anaheim Crawl (DCC RPG Edition)
Xcrawl: BostonCrawl (DCC RPG Edition)
Xcrawl: Dungeonbattle Brooklyn (DCC RPG Edition)
Xcrawl: Louisiana Crawl (DCC RPG Edition)
Xcrawl Classics
Xcrawl Classics Beta Rules

Adventurer's Almanac (Honorary)
The Cthulhu Alphabet (Honorary)
Dungeon Alphabet (Honorary)
Grimtooth's Ultimate Traps Collection (Honorary)
Random Esoteric Creature Generator (Honorary)

The Hapless Henchman

HHSOLO 1: The Hounds of Halthrag Keep

Hectic Electron

Prison of the Mad Gods

Horseshark Games

25 Ghosts, Spirits, and Hauntings
Scions of the Computarchs #1
Unveiled Elisions

Hydra Collective

Operation Unfathomable Completely Unfathomable DCC version

IDD Company

Alternate Occupations

Infinium Game Studios

Aquilae: Bestiary of the Realm for Dungeon Crawl Classics (DCC): Sample Monsters
Aquilae: Bestiary of the Realm: The Bookshelf
Aquilae: Bestiary of the Realm: Volume 1
Monsters of Aquilae (DCC): Volume 1

Inner Ham

The Class Alphabet
Monster Extractor I, for DCC
Monster Extractor II, The Un-Dead, for DCC
Monster Extractor III: Giants & Giant Creatures, for DCC
Monster Extractor IV - Aliens & Manufactured Beings, for DCC
Monster Extractor V - Deadly Monsters NOW!
Night Soil #0
Night Soil #1
Patrons Extraordinary: The Unpretty Preview
Super Triple Showcase #1 for DCC RPG
Working Class Alphabet

JLHB Polytechnic

Crepuscular #1: Sanctum of the Snail
Crypt of Morgrath
Leopard Women of Venus
Them's Monsters!

Julio's RPG Cove

Mundane Monster Generator

The Keep Studios

Soul for the Ocean Dark
Sword in the Jungle Deep

Kickassistan Ministry of Tourism

Metal Gods of Ur-Hadad #1
Metal Gods of Ur-Hadad #2
Metal Gods of Ur-Hadad #3
Metal Gods of Ur-Hadad #4
Metal Gods of Ur-Hadad #5
Metal Gods of Ur-Hadad #6

Kill It With Fire

The Wizardarium of Calabraxis

KJ O'Brien

Mushroom Kingdom Classics
They All Burn Down Here

Knights in the North Blog

A Field Guide to Giant Man-Apes
A Noble Soul
A System for 20 PC Levels
A Thing from the Between Spaces
Additions for the god Bailey
Additions for the god The Corpulent One
Additions for the goddess Digradia
Advanced Dragons & DCC RPG Rules
Ahriman, Lord of Death
Alternate Birth Augurs
Alternate Spell Combat
Amun Tor, God of Mysteries and Riddles
The Arcane Archivist
Aristemis, the Insightful One
Armand's Emporium of Armor and Weapons
Artefact – The Bone Flute of Zalmoxes
Artefact – The Farsight Diamond
Auranne, the Expectant
Azi Dahaka, Demon Prince of Storms and Waste
The Barbarian, from the North
Bobugbubilz, the Demon Lord of Amphibians
The Bow Unerring
Breath Un-life
Build-a-Deity
Cadixtat, Chaos Titan
Carousing Table - Cleric
Carousing Table - Thief
Carousing Table - Warrior/general
Carousing Table - Wizard
Choranus, the Seer-Father
The Chronicle of Erayo
Cillamar City, then and now
The City of Ironwall
Creostrax, Goddess of Excess
Crom, the Uncaring
Cthulhu, Priest of the Old Ones
Curses, foiled again!
Daenthar, the Mountain Lord
DCC RPG Character Sheet
DCC Race - Jarrok
DCC Rules - Animal Companions
DCC Rules - Permanent Injuries
DCC - Spells from the Wilderlands: Xul's Carrion Calamity
DCC Year Tracker Sheets
The Deceiver Cat
Deity Sheet for DCC
Divine Plagues
The Doors
Druid
The Dwarven Runepriest
The Eelhound
The Elven Knight
Equipment, improved
Extended Unarmed Combat
Festive Patron - Saint Nicholas!
Five Magical Brews
Five Weird Trees
The Fleshkeeper's Sect
Frigseth, the Seed in the Earth
The Frog and the Goat Inn
Golsimea, the Coming Change
Gorhan, the Helmed Vengeance
Half-breeds & Mongrels
Halfling Graverobber
Hand of Glory
Hidden Lord, God of Secrets
Hit Location System for DCC/d20
How to fill the time between delves?
The Ice Aurochs
Ildavir, Goddess of Nature
Ineffable Symmetries of Melniscar
Judge AMP's Shortlist of House Rulings
Judge's Checksheet
Justicia, Goddess of Justice and Mercy
Kestrel's Tools & Tinctures
Klazath, God of War
The Knight
Knight Moot #1: A Pile of Bone Blades
Knight Moot #2: Fun With Fungi
Knut, from the North
Lempo - the Finnic god of Fertility, Fire & Fighting
Lizardman, Lizardman, and Lizardman
Loptir, Lord of Flame
Loptir's Firewater
Malotoch, the Carrion Crow God
Marigold's Wagon of Wondrous Herbs
Module - The Other Side of the Coin
Monster - Aarni
Monster – Näkki
Morgon, the God of Torture and Bodily Fluids
The Muck Pit
Narrimunth, Spawnmother of Rats
The Necromancer
Nimlurun, the God of Disease and Filth
Patron - Hidden Lord, God of Secrets
Patron: Lady Wyel of the Cold
Patron: Nekthelos, the Emperor Oracle
Patron - Pwyk, the Huntsman of the Wild
Pelagia, Goddess of the Sea
The Princess and the Barrister
Random Encounters, in a Weird World
Ranger
The Redcap
The Rod of Power
The Rogue
Rose of the Stars
The satyrs are here!
Servants & Services
Sheets Galore!
Shul, God of the Moon
Skorosii, the Burning Bell
The Snow Elves
The Spawn of Vilkar
Spell - Acid Arrow
Spell - Animal Form
Spell - Eippuz' Contraceptive Conjuration
Spell - Forlorn Encystment
Spell - Grave Ward
Spell - Litany of Death
Spell - Magic Trick
Spell - Phandaal's Gyrator
Spell - Shrink
Spell - Witches' Brew
A Spellwright's Primer
The Stars, They Tell of Gods
The Stinkgoblins!
Tavern Names 101 (Honorary)
Tinmen
Ulesh, God of Peace
Unlikely Urban Encounters
The Wycrow
Zuppie's DCC RPG Homebrew Fumble Tables

Land of Phantoms

Transylvanian Adventures
Transylvanian Adventures: The Winter Home

Leviathan Publishing

Drongo: Ruins of the Witch Kingdoms

Magic Sky Publishing

Advanced Character Sheets for DCC RPG

Magical Banquet Club

Unlicensed Daycare Facility: A Flammable Hospital Adventure

The Merciless Merchants

The Palace of Unquiet Repose

Micro RPG

Cannibal Zombie Flesheaters


Nargazira Press

The Chronicles of Slovengris, Vol.1

New Order

DCC RPG Quick Start Rules (Portuguese)

No Publisher Listed

A Conspiracy of Ravens
Blackout in Crater Valley
Bronx Beasts #1
Bronx Beasts #2
Bronx Beasts #3
Bronx Beasts #4
Bronx Beasts #5
Country Crawl Classics
Cyber Sprawl Classics #1
Cyber Sprawl Classics #2
Cyber Sprawl Classics #3
Dismal Cubicle Crawl
Escape From Catastrophe Island
Hobbs & Friends Zine
Inferno Road
Macrabre #1
The Magician's House
Punjar 50,000
Reaver Con I Digital Swag
Super #1 Food Tower
We Are the Road Crew #1
We Are the Road Crew #2

Old School Adventures

The Gong Farmer's Revenge
King's Challenge
Tengu

Old Skull Publishing

Caveira Velha #0

Orbital Intelligence

2 WORM 2 FURIOUS
Cycle of the Snake-Wolf
FAE HARDER : FAERROR OF THE STRATOSFIEND
Terror of the Stratosfield #3
The Phlogiston Books Vol. III: The Carnival of Earthly Delights

Owl Knight Publishing

Seekers ov the Other Worlds
Sky ov Crimson Flame
Sky ov Crimson Flame DCC-RPG Character Sheet


Pacesetter Games & Simulations

Q1: The Screaming Temple

Pandahead Publishing

Primal Tales #1
Primal Tales #2

Parts Per Million

Dungeon Crawl Solo

People Them With Monsters

DCC RPG Reference Booklet
Demonland

Phlogiston Books

The Vertical Halls

Planet X Games

Jungle Tomb of the Mummy Bride

Pluma Press

Obscura One
Obscura Two

Poor Adventurer Publishing

The Zodiac Sourcebook

Precis Intermedia

RPGPundit Presents #3: High-Tech Weapons (Honorary)
RPGPundit Presents Volume 4: Last Sun: Hipster Elves!
RPGPundit Presents Volume 15: Last Sun: Gazetteer of the Middle-Northern Wilderlands
RPGPundit Presents #16: The Great City of Arkhome
RPGPundit Presents #19: Frantabulous Gonzo Robot Generator (Honorary)
RPGPundit Presents #20: The Great City of Arkhome 2
RPGPundit Presents #23: Uncanny Creatures & Objects (Honorary)
RPGPundit Presents #25: The Door of 16 Gates (Honorary)
RPGPundit Presents #26: Mutant Hordes of the Last Sun (Honorary)
RPGPundit Presents #32: Goldhalcon & the Northern Demon Realms (Honorary)
RPGPundit Presents #34: Miscellaneous Wonders of the World of Last Sun (Honorary)
RPGPundit Presents #36: Saga of the Green and Blue Mutant Chiefs (Honorary)
RPGPundit Presents #39: The Great Tree Druid (Honorary)
RPGPundit Presents #42: ...At the Darkness (Honorary)
RPGPundit Presents #45: Zombie Empire & Theocracy of Lariel (Honorary)
RPGPundit Presents #47: Intelligent Animal Characters of the Last Sun (Honorary)
RPGPundit Presents #49: Highbay: City of Stoners (Honorary)
RPGPundit Presents #51: Highbay's Magical Drug Pharmacopoeia (Honorary)
RPGPundit Presents #53: Floating Islands of the Last Sun (Honorary)
RPGPundit Presents #55: (Sky-)Ships Happen (Honorary)
RPGPundit Presents #57: 20 Dubious Magic Items of the Last Sun (Honorary)
RPGPundit Presents #59: The Shithole (Honorary)
RPGPundit Presents #61: Against the Marauders (Honorary)
RPGPundit Presents #64: 16 Gonzo Characters of the Last Sun (Honorary)
RPGPundit Presents #67: 20 More Dubious Magic Items of the Last Sun (Honorary)
RPGPundit Presents #70: Half-Sunken Temple of Nudist Mutant Island (Honorary)
RPGPundit Presents #73: 16 More Gonzo Characters of the Last Sun (Honorary)
RPGPundit Presents #75: Bungalow of the Beach Giant Chiefs (Honorary)
RPGPundit Presents #77: The Grand Floating City of Lol (Honorary)
RPGPundit Presents #79: Against the Woodland Creatures (Honorary)
RPGPundit Presents #81: Ancient Complexes of the Ancients (Honorary)
RPGPundit Presents #83: Thralls of the Jade Queen (Honorary)
RPGPundit Presents #87: High-Powered Assholes of the Last Sun (Honorary)

Psychoda Press

The Forgotten Rites of the Moldering Dead
The Siege of Bonemoore Keep
SH 1: The Dweller in Dreams
Steel and Fury

Purple Pirate Games

A Discordance With Dzyvatz
Isles of the Celts
Kingdom of Fire
Kingdoms of Africa
The King's Bargain
The Moon Locket
We Who Are About ti Die
We Who Are About to Die Map Pack

Raven Crowking

Alba Con Monsters for DCC
D120 Treasures (Honorary)
Sanctum Secorum DCC Days Companion: The Shrouded Grimoire
Sanctum Secorum Episode #01 Companion: The Shadow People
Sanctum Secorum Episode #02 Companion: The Last Castle
Sanctum Secorum Episode #03 Companion: The Halloween Special
Sanctum Secorum Episode #04 Companion: Elric of Melniboné
Sanctum Secorum Episode #05 Companion: Song of Sorcery
Sanctum Secorum Episode #06 Companion: Eye of Cat
Sanctum Secorum Episode #06b Companion: Christmas 2015 Bonus Companion
Sanctum Secorum Episode #07 Companion: Who Fears the Devil?
Sanctum Secorum Episode #08 Companion: Life of Eibon
Sanctum Secorum Episode #09 Companion: Two From H.P. Lovecraft
Sanctum Secorum Episode #10 Companion: The Maker of Gargoyles
Sanctum Secorum Episode #11 Companion: Another Fine Myth
Sanctum Secorum Episode #12 Companion: Kothar: Barbarian Swordsman
Sanctum Secorum Episode #13 Companion: Down to a Sunless Sea
Sanctum Secorum Episode #14 Companion: The Jewels of Gwahlur
Sanctum Secorum Episode #15 Companion: Kamandi: The Last Boy on Earth
Sanctum Secorum Episode #16 Companion: Purple Priestess of the Mad Moon
Sanctum Secorum Episode #17 Companion: A Night in the Lonesome October
Sanctum Secorum Episode #18 Companion: The People of the Pit
Sanctum Secorum Episode #19 Companion: Steel Magic
Sanctum Secorum Episode #20 Companion: Tarzan of the Apes
Sanctum Secorum Episode #21 Companion: The Dying Earth
Sanctum Secorum Episode #22 Companion: Hiero's Journey
Sanctum Secorum Episode #23 Companion: DCC Lankhmar
Sanctum Secorum Episode #24 Companion: Three Hearts and Three Lions
Sanctum Secorum Episode #25 Companion: The Fallible Fiend
Sanctum Secorum Episode #25b Companion: Free RPG Day Bonus Companion
Sanctum Secorum Episode #26 Companion: Changeling Earth
Sanctum Secorum Episode #27 Companion: The King of Elfland's Daughter
Sanctum Secorum Episode #28 Companion: Roger Corman's The Raven (1963)
Sanctum Secorum Episode #29 Companion: Creep, Shadow!
Sanctum Secorum Episode #30 Companion: Sign of the Labrys
Sanctum Secorum Episode #31 Companion: Jack of Shadows
Sanctum Secorum Episode #32 Companion: Attack From Atlantis
Sanctum Secorum Episode #33 Companion: The Powder of Hyperborea
Sanctum Secorum Episode #34 Companion: The Face in the Frost
Sanctum Secorum Episode #35 Companion: Hundra
Sanctum Secorum Episode #36 Companion: The Book of Three
Sanctum Secorum Episode #36b Companion: Free RPG Day 2018 Third Party Compendium
Sanctum Secorum Episode #37 Companion: The Maker of Universes
Sanctum Secorum Episode #38 Companion: Nine Princes in Amber
Sanctum Secorum Episode #39 Companion: Greyfax Grimwald
Sanctum Secorum Episode #40 Companion: A Martian Odyssey
Sanctum Secorum Episode #41 Companion: Gone With the Gods
Sanctum Secorum Episode #42 Companion: Arena
Sanctum Secorum Episode #43 Companion: The Carnellian Cube
Sanctum Secorum Episode #43b Companion: Diverse Class Catalogue
Sanctum Secorum Episode #44 Companion: The High Crusade
Sanctum Secorum Episode #45 Companion: The Mound
Sanctum Secorum Free RPG Day 2019
Skull & Crossbones Classics #1

The Savage AfterWorld

Country Meat-Grinder Classics: The Hellson Horror
Dead in the Water

Secret Santicore

Secret Santicore 2012
Secret Santicore 2013
Secret Santicore 2014
Secret Santicore 2015

Severed Books

DCC Conversion Lost Tomb of the Bitchin' Chimera

Sharktopus Games

Aeon: Ancient Greece Vol#1

Shield of Faith Studios
Cryptocodex

The Social Distance Collective

QuaranZine 2020, Volume 1
QuaranZine 2020, Volume 2

Spandangle Press

Akashic Titan #1

Starry Wisdom Press

One of Us! #1

Steel City Adventures

Escape From Volgor

Steve Bean Games

Null Singularity
Rock God Death-Fugue
World-Quest of the Winter Calendar

Stiff Whiskers Press

Dark Trails Weird Frontiers
Dark Trails Weird Frontiers Quickstart

Stinkhouse Games

Druna, the Silver Goddess of the Moon
Trespassers of the Full Moon Tower

Stormlord Publishing

Black Powder, Black Magic Vol. 1
Black Powder, Black Magic Vol. 2
Black Powder, Black Magic Vol. 3
Black Powder, Black Magic Vol. 4
Brimstone Census
Brimstone Maps
Camazotz the Death Bat
Prayers of the Forgotten
Surviving Kalmatta – A Player’s Guide to The Treasure Vaults of Zadabad
The Treasure Vaults of Zadabad
The Well of Souls
Urhatta, The Worldwalker
Vault of the Dragonslayer

STP Games

A Conspiracy of Ravens

Strangefacedoor

Curses of the Elves
Ithha, Prince of Elementall Wind
Dungeon Crawl Basics

Studio 9 Games

101 City Encounters
A Strange Night at the Pint 'n' Pony
Greenwood of the Fey Sovereign
Reckoning of the Gods/Into the Shadow Realm
The Towers of Dr. Xill
Welcome to Eastwood
The Years Between

System Matters Verlag

Der Trichter #1
Der Trichter #2
Der Trichter #3 

Tasaka Games

Beneath the Giant's Head
The Cat and the Ressurection
Fantastic Adventures and the Disgruntled Gong Farmer

Thick Skull Adventures

Attack of the Frawgs
Children of the Fallen Sun
Stronghold of the Wood Giant Shaman
The Haunting of Larvik Island
The Last Will and Testament of Obediah Felkner

Trusty Sword

The Inn in the Forest

TSR, Inc.

Gygax Magazine #3

Tuesday Night Fiend Club

Star Crawl
Star Crawl: Beyond the Flesh
Star Crawl: Electric Friends
Star Crawl: Threen Station Zero
Vehicle Mayhem!

Vance Games

Arawn's Challenge
Escape From the Demon Inn
Mother's Maze
The Temple of the Hamster

Zardak the Dave

DCC Halfling Gunslinger Class
The Shannavale Conflagration