Dungeon Crawl Classics is a fantastic game. If you are anything like me, though, you have a ton of RPG material from earlier games, and you keep buying stuff for other games because it looks cool. Well, if you are like me, you’re in luck. This series of blog posts will be teaching my method of converting materials. If I get lucky, I might even be able to wrangle a few guest posts from folks in the community!
What It Is: The series
of posts will provide examples of conversion using specific products. This will
include various incarnations of Dungeons
& Dragons, Pathfinder, Lamentations of the Flame Princess, Labyrinth Lord, and so on – the games
you would expect to convert. It will also include games like MERP and Hawkmoon, because games built off of Appendix N materials are of
obvious interest to Dungeon Crawl
Classics judges.
Going a bit further afield, we will discuss converting
materials from Gamma World, Mutant Future, Twilight 2000, and even Traveller.
Basically, this series of posts doesn’t have an expiry date, so I will be
looking at additional products as the mood and available time allow.
What It Is
Not: No product is going to be fully converted here. I will be
looking at overall procedures, things to consider, and selected areas of a
product. If you are hoping for a full conversion, the best thing I can suggest
is to contact the publisher and ask them to hire someone to do it. That could
be me; it could be someone else. Unless there is an overwhelming demand,
though, I imagine that you will be doing your own conversion.
Hopefully, this series of posts will help.
Final Note: I have
made this post into a magnetic post (see the box on upper right of this blog),
and I will try to keep it updated with links to every Conversion Crawl Classes
post I do.
Conversion
Crawl Classes Posts:
Conversion Crawl Classes 2: Basic D&D: The Keep on the Borderlands (2)
Conversion Crawl Classes 3: Basic D&D: The Keep on the Borderlands (3)
Conversion Crawl Classes 4: Holmes Blue Box: Zenopus’ Tower
Conversion Crawl Classes 5: Basic D&D: Palace of the Silver Princess (1)
Conversion Crawl Classes 6: Basic D&D: Palace of the Silver Princess (2): Monster Conversions
Conversion Crawl Classes 8: AD&D: White Plume Mountain (2): The Adventure
Conversion Crawl Classes 9: AD&D: White Plume Mountain (3): Whelm, Wave, and Blackrazor
Conversion Crawl Classes 10: AD&D 2e: Swamplight
Conversion Crawl Classes 11: 3rd Edition D&D: The Forge of Fury
Conversion Crawl Classes 12: 3e 3PP: The Mysterious Tower
Conversion Crawl Classes 13: D&D 4th Edition: Keep on the Shadowfell (1)
Conversion Crawl Classes 14: D&D 4th Edition: Keep on the Shadowfell (2): Winterhaven
Conversion Crawl Classes 15: D&D 4th Edition: Keep on the Shadowfell (3): Skill Challenges
Conversion Crawl Classes 16: D&D 4th Edition: Keep on the Shadowfell (4): The Keep Itself
Conversion Crawl Classes 17: MERP: Bree and the Barrow Downs
Conversion Crawl Classes 18: MERP: Moria
Conversion Crawl Classes 19: The One Ring: Tales From Wilderland (1): Don’t Leave the Path
Conversion Crawl Classes 20: The One Ring: Tales From Wilderland (2): Of Leaves and Stewed Hobbit
Conversion Crawl Classes 21: Hawkmoon (1): The Twisted Village
Conversion Crawl Classes 22: Hawkmoon (2): The Chatillon Caverns (1)
Conversion Crawl Classes 23: Hawkmoon (3): The Chatillon Caverns (2)
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