Monday, 21 December 2015
Friday, 11 December 2015
- It’s fun.
- It’s surprising.
- If good, it makes the players more apt to try their luck the next time some equally foolish venture presents itself.
- It brings the unique nature of a patron directly and immediately to the table.
- It gives the bonded PC some unique trait that is the direct result of play, rather than of buying feats during chargen.
Thursday, 10 December 2015
Looking for a 0-level funnel adventure? Below is a list of all the funnels available for Dungeon Crawl Classics RPG.
If I have missed anything, please let me know! I will update regularly.
Last Updated 12 September 2016
That's a whopping 44 funnels to date!
Carnival of the Damned (Purple Sorcerer Games) T
Death Slaves of Eternity (Purple Duck Games)
Devil’s Cauldron, The (Stormlord Publishing, Black Powder Black Magic #1)
Escape from the Purple Planet (Goodman Games, Peril on the Purple Planet Boxed Set)
Nebin Pendlebrook's Perilous Pantry (Purple Sorcerer Games)
Ooze Pits of Jonas Gralk, The (Purple Sorcerer Games)
Starkweather Mountain (Land of Phantoms, Transylvanian Adventures core book)
The Curse of Cragbridge (Mystic Bull Games) ***
The Pillars of Peng (Death Machine Press) J
The Shambling Undead (Goodman Games) ** T J
They Served Brandolyn Red (Goodman Games)
Tribe of Ogg and the Gift of Suss, The (Mystic Bull Games) * J
T This is a tournament funnel, or relates to the same.
Friday, 13 November 2015
She was the "phantom menace" from the first film, a Sith lord so subtle that she could pretend to be two people, out of a very small group of people, without either Qui Gon Jinn or Obi Wan Kenobi catching on. A Sith Lord able to take control of her world at a very young age. A Sith Lord who possesses the genius necessary to take back that world from an army of droids, using only a few grappling guns and some Gungans.
Amidala, not Palpatine, decimated the Gungans by convincing them to get slaughtered for the Naboo.
Amidala, not Palpatine, first recognized that Anakin was special and started grooming him for her purposes.
Amidala, not Palpatine, had the most influence on the older Anakin...and literally seduced him from his Jedi vows.
When Palpatine sends assassins to kill Amidala, he is attempting to dispose of a rival.
When Luke and Leia are born, Amidala fakes her own death using her Sith wiles....which is why Leia remembers her on Aldaraan. Amidala seems to die again when Leia is young, but does not...
Amidala is why.
In The Phantom Menace, they kept saying that there was always a bigger fish, and to be careful not to assume. In a sense, then, the prequel trilogy is actually a contest between Amidala and Palpatine, which Palpatine wins. His win causes Amidala to fake her death, and go into hiding. Yet she still hangs around Leia because, as we know, there are always two - a master and an apprentice. Moreover, Obi Wan and Yoda eventually focus on Luke because they have figured out what Amidala is, prompting her second apparent death when Leia is still young, and causing Obi Wan to dismiss her as a potential hope.
Suddenly, a lot of apparent mistakes make sense.
Wednesday, 11 November 2015
Wednesday, 4 November 2015
If you are in the Toronto area and feel like playing, there will be neither cost nor commitment required. Those who show up are the party that night. Either they get to a rest stop by the end of the night's gaming, or they get to roll on some tables I will be devising to determine what happens between the curtain of one gaming session and when their characters are seen next. Basically, unless otherwise arranged, one adventurous outing = one session.
What will this game entail?
- A sandbox setting (the ruins of Toronto, which effectively contains villages, dungeons, a megadungeon or two, and wilderness areas).
- Several funnel adventures to allow PCs to be readied for the game.
- A large, known, complex for the ease of play. If you have nothing better to do, you can always attempt to raid the Dark Paths. Simply exploring Ruined Toronto is hazardous...but rewarding.
- Points of familiarity for those familiar with the Greater Toronto Area.
- Hiring Board...You can take a job, go exploring, or set your own agenda.
Stuff to write on.
Any DCC material you might have will come in handy, but it isn't really needed. No published materials will be used without serious modifications, so you can own every DCC adventure available if you like. It makes no difference to me.
Toronto Crawl Classics is obviously influenced by the wonderful work of the DCC community....in particular, Crawling Under a Broken Moon and Crawljammer. Buy all the issues if you want. Read them. They may help you. They may not. At least they will be entertaining.
I am shooting for January 2016, although the best laid plans of mice and men often go astray.
What can I do to help?
I am trying to find a public venue, preferably not too far from the Annex, to run public games in. Any help here would be great!
Friday, 30 October 2015
Friday, 16 October 2015
Wednesday, 14 October 2015
Anyone that has explored the seaside town of Portsmouth knows that it is a town filled with secrets. FT 2 - The Portsmouth Mermaid only scratched the surface of some of these secrets.
It is time to return to Portsmouth again with three new adventures that can be played in a two or three hour adventure slot. The adventures are:
- Blood for Cthulhu!
- Trail of the Rat
- The Open Tomb
A Dungeon Crawl Classics anthology for 4-8 level 2 characters by Daniel J. Bishop.
Tuesday, 13 October 2015
Friday, 2 October 2015
- Earth Adjudicator Kim Worthington
- Alpha Centauri
- Ice Lord Sarl from Mars
- The Draconian Ambassador
- Commander Storr of the 7th Sontaran Fleet
- Bexes, a Tree from the Forest of Cheem
- Sister Manas from New Earth
- Administrator Horth, a Silurian from Earth
- Loboromo of the Judoon
- Navarino Ambassador Zor
TESTIMONY OF THE DELEGATES