Prayers of the Forgotten
Stormlord Publishing
By Carl Bussler and Eric Hoffman
Brief review: Wonderful, wonderful, wonderful, and yet again,
wonderful.
Longer review: Take a simple premise: forgotten gods and alien
philosophies exist in the Appendix N, sword & Sorcery style worlds that Dungeon
Crawl Classics emulates. Sometimes, those gods are not dead, but merely
forgotten. Sometimes, they want to be worshiped again. Sometimes, bold
adventurers encounter the remains of these cults. Now devise mechanics to
reflect this.
That’s what Prayers
of the Forgotten does – provides a simple framework to create unique
mechanics for your forgotten gods, philosophies, arch-demons, and so on. The
rest of the booklet is devoted to three specific examples of the same. These specific
examples come with what are essentially mini-adventures that can be dropped in
your campaign as desired. An added bonus: The mini-adventures are not only
good, but they are diverse.
In addition
to the obvious “treasure” of becoming the favoured soul of some forgotten god,
this booklet sparked some interesting ideas for “Quest For It” adventures in my
mind. If the last component for a spell can be found from the lips of a
forgotten god, what might that god demand in exchange? What is something the
PCs want – even something as mundane as a lost sword technique – can only be
gained as a boon from a forgotten god?
Anything
that makes the judge consider the supernatural world in which the PCs operate is
a good thing. Anything that gives the judge extra tools to model the
interaction of that supernatural world with the PCs is a great thing.
This is a
great value for the money. A must have for the serious (or even the
not-so-serious) DCC judge.
“There is no such thing as a dead god. Only dead followers.”
Yeah, this is a thing of beauty. Boons, relics, and favored souls...oh my!
ReplyDeleteI cannot agree more.
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