tag:blogger.com,1999:blog-1801483473113363785.post5988343877652462712..comments2023-05-12T05:10:20.941-04:00Comments on Raven Crowking's Nest: S is for Sandbox, Part II: Why System Matters (2)ravencrowkinghttp://www.blogger.com/profile/09315630554847698555noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1801483473113363785.post-66476166313838808812011-10-24T20:34:24.204-04:002011-10-24T20:34:24.204-04:00Speedy character generation is one of my current g...Speedy character generation is one of my current game evaluation metrics. Nothing discourages new players like a ton of rules and the need to balance a slew of choices. I have this issue all of the time with 4E: popular classes like the rogue are overwhelmed with options and thinking through them all is painful.<br /><br />What ever happened to rolling a character up at the table?Josephhttps://www.blogger.com/profile/10760453165301871031noreply@blogger.com