Raven Crowking's Nest

Monday, 21 November 2011

S is for Sandbox Part III: Initial Set Up For Sandbox Games (3): An Overview of the Region

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Every area designed for a sandbox occurs as part of a larger whole, and this is no less true for the initial area than for any other.  Not...
Sunday, 6 November 2011

S is for Sandbox Part III: Initial Set Up For Sandbox Games (3): An interesting outdoors area to explore

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In some cases, and in particular in modules like T1 Village of Hommlet and N1 Cult of the Reptile God , the outdoors area is sketchy at b...
Tuesday, 1 November 2011

S is for Sandbox Part III: Initial Set Up For Sandbox Games (2): Initial Base of Operations

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I have noticed a number of threads on various RPG sites that seem to relate, at least tangentially, to this discussion.  In some, the idea...
3 comments:
Friday, 28 October 2011

S is for Sandbox Part III: Initial Set Up For Sandbox Games (1)

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Let us imagine that you’ve decided you want to run a sandbox-style game, and you have chosen an appropriate system.  Now, you have pads of...
Thursday, 27 October 2011

S is for Sandbox, Part II: Why System Matters (3)

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Last time, we continued our look at why system matters, and I left you (still) partway through a list of features that a good sandbox game...
12 comments:
Monday, 24 October 2011

Between Sandbox Blogs....Some Artwork

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Here is some artwork that I did for RCFG.  It isn't in colour (yet), but I thought some might find it interesting. The first up is o...
Monday, 17 October 2011

S is for Sandbox, Part II: Why System Matters (2)

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Last time, we began to look at why system matters, and I left you partway through a list of features that a good sandbox game should have....
1 comment:
Monday, 10 October 2011

Yoink this for your game!

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http://www.world-science.net/othernews/111010_ichthyosaur
Thursday, 6 October 2011

S is for Sandbox, Part II: Why System Matters (1)

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Let’s be clear:   Whatever kind of game you like is okay.   If you want a game that focuses on tactical skirmishes, that’s cool.   If you ...
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