Raven Crowking's Nest

Showing posts with label Choice; RPG Theory; GMing; Sandbox; rpg; Context; Consequence. Show all posts
Showing posts with label Choice; RPG Theory; GMing; Sandbox; rpg; Context; Consequence. Show all posts
Monday, 6 June 2011

C is for Choices, Context, and Consequence (Part III)

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So, this is the third (and last) blog post looking specifically at the interplay between choices, context, and consequences.  As previously...
5 comments:
Wednesday, 1 June 2011

C is for Choices, Context, and Consequence (Part II)

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“Decision Paralysis” occurs in a role-playing game when a player (or group thereof) simply cannot decide what to do.  The character may hav...
1 comment:
Tuesday, 31 May 2011

C is for Choices, Context, and Consequence (Part I)

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If I were asked to give advice to a new Game Master – or even an old hand looking to better her game – the thing I would go on about is the...
10 comments:
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