I ran two games for Free RPG Day on Saturday, 16 June 2018. The venue was 401 Games at 518 Yonge Street in Toronto.
The first game was Man-Bait for the Soul Stealer, by Terry Olson, which had been released as part of Goodman Games' Free RPG Day content for this year. This game ran from 11 am to 3 pm, with 8 players. At the end of the game, there were only 4 characters left, and that did not include the party cleric! A good time was had by all. The "DEAD" stamp saw use. The party never found Odag's secret stash, as they used the shanatium ingots to smash his soul receptacle without any hesitation. All in all, brutal but fun.
Some highlights included: A naturally-occurring slippery-slope passage (and hole!) divide the party, leading to the first "recover the body" check of the day, proof once again that ropework is a useful spell, Ekim's mystical mask with a maximum result, massive Mighty Deeds, and fantastic rolls for good or ill by all concerned. You're checking to recover the body, and now that natural 20 comes up?
The second game was the first playtest for Lettuce-Gardens of the Foreign Warren, an adventure in which Radu, King of Rabbits, has a task for the characters. Five PCs went in, with a slight change of player roster between games, and four came out.
This one was fun, but it still needs considerable work to be publishable. Nonetheless, the first playtest was a success.
Swag for the event included black plastic DCC logo cups, print copies of the Sanctum Secorum Free RPG Day 2018 Third Party Compendium (which was also available downstairs), and a zine-like sampler from Angels, Daemons, and Beings Between featuring Radu and Mulferret, Queen of Weasels. I also gave away two sets of my two-part Crawljammer adventure: The Weird Worm-Ways of Saturn and The Vault of Ash. Bookmarks and a DCC notebook completed the swag giveaway.
I am very much looking forward to the next one!
The first game was Man-Bait for the Soul Stealer, by Terry Olson, which had been released as part of Goodman Games' Free RPG Day content for this year. This game ran from 11 am to 3 pm, with 8 players. At the end of the game, there were only 4 characters left, and that did not include the party cleric! A good time was had by all. The "DEAD" stamp saw use. The party never found Odag's secret stash, as they used the shanatium ingots to smash his soul receptacle without any hesitation. All in all, brutal but fun.
I am very much looking forward to the next one!